May 18, 2011. At CES in January, Samsung and company (including Sony, Panasonic and others) positioned active 3DTV Shutter Glasses as the “step-up technology” from lighter, lower-cost passive shutter glasses. Active technology keeps 3D display resolution high, but at the cost of a dimmer image, heavy glasses, and added expense to the consumer that (depending on the number of glasses needed) can approach 25% or more of the cost of the TV.
Other issues, including the impracticality of keeping enough pairs of 3D glasses on hand to serve the needs of guests, then keeping track of the expensive accessories, only added to the grief associated with moving to 3D at home adoption.
Too much! Cried LG at CES, as the company threw all its weight behind the passive approach, stating its research showed consumers could overlook the ½ resolution 3D image downgrade in favor of the benefits associated with using low-cost (sometimes no-cost) passive glasses that just happen to work with the RealD versions that many consumers kept from a recent trip to a 3D movie.
But here at the 2011 SID conference on the opening day of the show floor, Samsung and RealD (yep the same one with passive shutter glasses that work with LG) announced a joint licensing agreement in which Samsung will license and make RDZ version passive 3DTVs that support a full 1080p resolution to each eye—not the half resolution used in the LG approach.
Clearly Samsung has done a re-think on the “step-up” messaging it was giving with the active 3D shutter glasses approach. The company may have recognized the wisdom in the LG customer centric approach, and did their rival one better with its no-compromise passive shutter glass solution for its 3DTV at home.
Reports say Samsung will ship a pair of 3D monitors first (23- and 27-inch class) with a 55-inch class 3DLCD TV to follow. With passive glasses getting so much attention these days, perhaps the biggest winner is RealD. – Steve Sechrist
Showing posts with label 3D. Show all posts
Showing posts with label 3D. Show all posts
Wednesday, May 18, 2011
Tuesday, May 17, 2011
Do LG’s Passive 3D Glasses Point the Way For 3D At Home?
Tuesday, May 17. With the feud still simmering between Samsung and LG over active vs. passive 3D glasses, Dr. Min-Sung Yoon, Chief Research Engineer, 3D Technology at, LG Display pulled no punches at his presentation yesterday at the SID Business Conference co-sponsored by Display Search.
The afternoon session by Dr. Yoon focused on his company’s insistence that its version of passive 3D using film patterned retarders (FPRs) truly does represent “A New Paradigm in 3D Display,” with technology advancements that virtually eliminate flicker and cross-talk, and include viewer-friendly features such as light, brightness, and very low-cost 3D glasses.
The technology even supports 3D viewing with your head tilted, or lying down—a claim that two months earlier, prompted a public war of words between rival TV maker Samsung (primarily in the active 3D glasses camp), which publicly announced, “There’s no 3D that works while you are lying down sideways!” A subsequent war of words played out in the Korean media this past March.
The issue gets down to LG’s circular polarization (in FPR approach) versus the linear polarization used in traditional liquid-crystal module (LCM) and shutter glasses. For LG, the string of benefits goes well beyond consumer preferences of low cost, comfort, and simplicity of specifications with the promise of no flicker, low cross talk, enhanced brightness, and frame rate and freedom of motion that includes head tilting while viewing.
We think LG is demonstrating thought leadership in this field, with its consumer preference approach—that may just lead to the next standard (passive shutter glasses) in the 3DTV at home space. Time will tell. -- Steve Sechrist
The afternoon session by Dr. Yoon focused on his company’s insistence that its version of passive 3D using film patterned retarders (FPRs) truly does represent “A New Paradigm in 3D Display,” with technology advancements that virtually eliminate flicker and cross-talk, and include viewer-friendly features such as light, brightness, and very low-cost 3D glasses.
The technology even supports 3D viewing with your head tilted, or lying down—a claim that two months earlier, prompted a public war of words between rival TV maker Samsung (primarily in the active 3D glasses camp), which publicly announced, “There’s no 3D that works while you are lying down sideways!” A subsequent war of words played out in the Korean media this past March.
The issue gets down to LG’s circular polarization (in FPR approach) versus the linear polarization used in traditional liquid-crystal module (LCM) and shutter glasses. For LG, the string of benefits goes well beyond consumer preferences of low cost, comfort, and simplicity of specifications with the promise of no flicker, low cross talk, enhanced brightness, and frame rate and freedom of motion that includes head tilting while viewing.
We think LG is demonstrating thought leadership in this field, with its consumer preference approach—that may just lead to the next standard (passive shutter glasses) in the 3DTV at home space. Time will tell. -- Steve Sechrist
Subscribe to:
Posts (Atom)